The newly released “Shadow of the Tomb Raider” is unquestionably one of the best-looking games ever made and the game’s graphics are further enhanced with the strength of the Xbox One X.
Featuring a wide array of exotic locales, breathtaking landscapes, and unimaginable architecture, “Shadow of the Tomb Raider” is an ideal game to test the limits of Microsoft’s premium console. Players using the Xbox One X can choose between two modes for the game: high resolution or high frame rate. For those using 4K televisions, the high resolution mode will offer the greatest level of fidelity for the game’s graphics, while the high frame rate mode will keep the game running around 60 frames per second to provide the smoothest possible animations while playing. Additional options include HDR support, to increase the range of the game’s dynamic lighting, and anisotropic filtering, which adds more texture to the environments.
Even while playing through the game with the high frame rate mode activated, I found myself constantly stopping to take dozens of pictures to just grasp the full view of the huge environments. The game’s photographer mode adds extra options for adjusting the camera angle, brightness, and field of view, and even has a few filters for players to tack on.
With so much jungle to explore in “Shadow of the Tomb Raider,” there’s no shortage of amazing images to capture.
“Shadow of the Tomb Raider” is considered the final chapter in a trilogy that began with “Tomb Raider” (2013).
In “Shadow,” Lara Croft fears her hunt for an artifact may have triggered Armageddon.
Lara must reckon with the consequences of her actions and face her own inner beast.